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2006-02-02
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698b
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45 lines
Object ParticleSysProxy
ReplaceModule ModuleTag_01
; *** ART Parameters ***
Draw = W3DScriptedModelDraw ModuleTag_01_Override
DefaultModelConditionState
Model = NONE
ParticleSysBone = None WhiteWaterSplash02
End
ModelConditionState = WORLD_BUILDER
Model = locator
End
End
End
End
; WaterTransparency can be overridden per each map to change these values.
WaterTransparency
ReflectionPlaneZ = 90.0;
ReflectionOn = Yes
End
Weather
HardwareFogColor = R:220 G:226 B:235
HardwareFogEnable = Yes
HardwareFogStart = 350
HardwareFogEnd = 2000
End
AIData
LowLodTreeName = TreeLowLODHarlindon
END